Búsqueda de Publicación - Prisma - Unidad de Bibliometría

Publicaciones en la fuente BEHAVIOUR & INFORMATION TECHNOLOGY

Tipo Año Título Fuente
Artículo2023Can virtuality be protective of team trust? Conflict and effectiveness in hybrid teamsBEHAVIOUR & INFORMATION TECHNOLOGY
Artículo2023Young adults with intellectual disability, their relatives, and the Internet: perceptions and use during COVID-19 confinement in SpainBEHAVIOUR & INFORMATION TECHNOLOGY
Artículo2022Is your smartphone ugly? Importance of aesthetics in young people's intention to continue using smartphonesBEHAVIOUR & INFORMATION TECHNOLOGY
Artículo2021Explanatory and predictive model of the adoption of P2P payment systemsBEHAVIOUR & INFORMATION TECHNOLOGY
Otros2019The influence of organisational facilitating conditions and technology acceptance factors on the effectiveness of virtual communities of practiceBEHAVIOUR & INFORMATION TECHNOLOGY
Artículo2015The influence of familiarity, trust and norms of reciprocity on an experienced sense of community: an empirical analysis based on social online servicesBEHAVIOUR & INFORMATION TECHNOLOGY
Artículo2013A text categorisation tool for open source communities based on semantic analysisBEHAVIOUR & INFORMATION TECHNOLOGY
Artículo2013Identification of new added value services on intelligent transportation systemsBEHAVIOUR & INFORMATION TECHNOLOGY
Artículo2013Implementing telemedicine technologies through an unlearning context in a homecare settingBEHAVIOUR & INFORMATION TECHNOLOGY
Artículo2010Connection between customer emotions and relationship quality in online music servicesBEHAVIOUR & INFORMATION TECHNOLOGY
Artículo2009Virtual communities as a resource for the development of OSS projects: the case of Linux ports to embedded processorsBEHAVIOUR & INFORMATION TECHNOLOGY
Artículo2008A technological acceptance of e-learning tools used in practical and laboratory teaching, according to the European higher education areaBEHAVIOUR & INFORMATION TECHNOLOGY
Revisión2006Exploring the influence of gender on the web usage via partial least squaresBEHAVIOUR & INFORMATION TECHNOLOGY